WIP of Blender Fluid Simulation
Sunday, May 3rd, 2009
WIP of a Blender Fluid Simulation using collisions obsticles. The model of the subway entrence was built using Maya. Then imported to blender where the fluid physics were applied to the model. I found that modeling in Maya for the perpuse of exporting into blender the formate that workered best was .dxf (Drawing Exchange Format). Also because blender calculates in meters I set Maya’s grid to meters as well when I modeled the steps.
