Archive for the 'Blender' Category

WIP of Blender Fluid Simulation

WIP of a Blender Fluid Simulation using collisions obsticles.  The model of the subway entrence was built using  Maya.  Then imported to blender where the fluid physics were applied to the model. I found that modeling in Maya for the perpuse of exporting into blender the formate that  workered best was .dxf (Drawing Exchange Format).  Also because blender calculates in meters I set Maya’s grid to meters as well when I modeled the steps.

Blender Fluid Test

This is a test render I did of Blenders fluid simulation. I want to see what blender was capable of and so fare it is ok.